The “SpellForce 3 – Script-Engine” is a self-develop IDE (Development Envirement) for the Script-language of SpellForce 3 (Angelscript) with the goal to make Mod and Map development way easier and comfortable. What is the “SpellForce 3 – Script-Engine”? Whoever wants to create SpellForce 3 maps with events and Mods, need to use this language. SpellForce 3 is based on the Script language “Angelscript” who has been modifier by the developer Grimlore Games and is used as the main script language of the game. Also the management of the Mod and map projects is way easier thanks to the own file-formats and syntax checks targeted to the SpellForce 3 Engine. Compared to other Editor’s and IDE’s who support Angelscript, the “SpellForce 3 – Script-Engine” imports the base scripts of the game and provides a database over the script-functions and enum’s of the game easier to use and implement in the own script. The “SpellForce 3 – Script-Engine” (1.2 Updated) is a self-develop IDE (Development Envirement) for the Script-language of SpellForce 3 (Angelscript) with the goal to make Mod and Map development way easier and comfortable. SpellForce 3 – Script-Engine to modyfikacja do gry SpellForce 3, której autorem jest Unreal_NeoX.
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